Davian -- sorry, some stuff is coming soon I just have (once again) been in crunchtime for my day job so have had little free time lately. Even before I release the more interesting stuff though I may release some recent stuff I have been working on for terrain/map generation (mostly hydraulic erosion related stuff).
No worries. Tell me, what do you do for a living? Your job sounds like 24/7 Crunch-time.
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Gavan Woolery
12/10/2012 21:38
Yeah, it often is 24/7. Sometimes I work 90 hours a week. I work for appstem.com, mostly making mobile phone applications. Not very exciting...
Isaac Aggrey
01/06/2013 15:09
Just wanted to say I've been peeking at your blog from time to time because of a post of yours I (and others) found really interesting: https://news.ycombinator.com/item?id=3851212
I hope you can expand upon those points sometime soon (or, better yet, some of your really, really cool stuff coming up shows of some applications), but I understand day job comes first...
...but try not to burn out. ;)
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Gavan Woolery
01/06/2013 17:33
Hi Isaac - thank you for your continued interest. :) Once again I'm kind of stuck in my day job (which these days is more like a day/night job)...even though I'm almost at the point where I can release some new screenshots/info. I would definitely like to expand more on AI and my plans for gameplay, although I kind of feel like a working example would do that best. Obviously it may be some time before I get to that point, so I will try to provide more insight before then...
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Gavan Woolery
01/06/2013 17:35
Also, I should add this month is going to be particularly tough for me as I am fulfilling a contract to make a small console game (nothing that exciting), so there may not be much for a little while. :/
Isaac Aggrey
01/13/2013 11:08
No rush! I just wanted to throw some encouragement your way.
The topics are especially interesting to me now, since I just wrapped up an AI course last semester.
Best of luck to you with all that's on your plate.